Summary

Nearra does not know who she is or where she lives but she does know one thing: Someone wants her dead. Her only hope lies leagues away, in an ancient temple, where healing clerics may be able to restore her memory.
A helpful young ranger, a failed warrior, a sneaky elf, and a kender wizard offer to accompany Nearra on her journey. She soon learns her newfound friends have secrets of their own. As goblins, an angry minotaur, and a vicious green dragon attempt to stop them at every turn, friendships are tested and all of if may come to ruin from the one Nearra trusts the most.
©2004 Wizards of the Coast LLC (P)2012 Audible, Inc.
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