The world of Dematr had been locked unchanging for centuries by the Great Guilds, most people living in a world of oil lamps, crossbows, and horse cavalry, the Mechanics reserving to themselves the technology for steam locomotives, rifles, and far-talkers while the Mages treated all others as if they were nothing - until Master Mechanic Mari, dragon slayer and pirate queen, and Master of Mages Alain raised the army of the new day to free their world.
Kira of Pacta Servanda, the daughter of the two greatest heroes of her world, was six years old the day she stood on a battlement in Dorcastle, staring up at a statue of her mother while surrounded by bodyguards who fenced Kira off from the nearby crowds. As the morning sun cast the shadow of Mari's statue over Kira, she realized that she would spend the rest of her life in that shade. Then the world of Dematr learned that a new kind of ship had left the far-distant world of Urth. The ship would take only 10 years to cover the immense distances between stars. Of all the colony worlds, the ship was coming to Dematr. But for what purpose? Kira was 16 when the ship from Urth arrived, and she discovered that her world still needed heroes.
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Customer ReviewsMost Helpful
By samantha jane robins on 15-05-17
I loved all the pillars of reality books and this book is no different, it's well written and action packed and the main characters are the daughter of the daughter, (a brilliant mix of her parents) finding herself and her hidden inner abilities ,and a teenage urth boy ,who finds himself with the aid of a worthy quest to save billions of lives and the adventure of his life with the most amazing girl he has ever met .
I'm not going to give any of the plot away, I will simply say, yes it must be read or listened to, loose yourself in the world of Demater, you won't regret it ......enjoy!
6 of 7 people found this review helpful
Customer ReviewsMost Helpful
By Ray on 28-08-17
Enjoyed the story. Found constant reference to trite teenage growing issues as perceived by an aging author distracting to the extreme
13 of 13 people found this review helpful
By Michael on 15-02-17
Great Start to Sequel Series
Listening Speed 1.8x
A sequel series done right, there is an emphasis on new characters and some references to old characters. This series sets up the plot for the interaction with Earth, and looking at why the Great Guilds formed in the first place. From a character point of view its about living under someones shadow and being constantly compared to someone. In the end this story is about making your own path. The book is self-contained there is no real cliff-hangers,
MacLeod Andrews performance is excellent. Characters have distinctive voices (i.e differentiable), the pacing and speed of the story was well done. Production was excellent I did not notice any audio anomalies while listening.
Overall Jack Campbell has done an excellent job of starting the sequel series to Pillars of Reality with a great balance between old and new characters. Characters felt realistic in the decisions they made (even if they might not be the best). It also gives an interesting perspective on a possible future society from Earth. The story has a lot of action including jumping off of trains, sailing the high seas, encounters in alleys, lots of running away. Also, there is an awesome underdog scene in which I pumped my fist in the air with some great justice.
32 of 35 people found this review helpful