A new pandemic - the perma effect - has taken over Earth of the near future. Whenever you play your favorite online game, beware: your mind might merge with the virtual world and dump its comatose host. Woe be to those stuck forever in Tetris! And still they're the lucky ones compared to those burning alive eternally within the scorched hulls of tank simulators. But some unfortunates - the handicapped and the terminally ill, shell-shocked army vets, wronged crime victims and other society misfits - choose to flee real life willingly, escaping to the limitless world of online sword and sorcery MMORPGs. Once a seasoned gamer and now a terminal cancer patient, Max grasps at this final chance to preserve his life and identity. So he goes for it - goes for the promise of immortality shared with a few trusty friends and the woman he loves. Together they roam the roads of AlterWorld and sample its agony and ecstasy born of absolute freedom.
©2014 D. Rus (P)2015 Audible, Inc.
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Customer Reviews

Most Helpful
5 out of 5 stars
By Tony on 14-01-16

surprise new genre for me mmorpg...

i loved this book, very original and for someone that played warcraft for years , this really took me back. The other books are also well worth the read.
it narrated well and the action just keeps on coming. not a book for kids as there is swaring f words so buyer beware, but for adults its a ripping yarn. highly reccomend

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3 of 3 people found this review helpful

3 out of 5 stars
By John on 26-06-16

Enjoyable but lacking

This book which describes the common gamer fantasy of living within a game world is strangely compelling despite its flaws. Narrated very well by Michael Goldstrom, it suffers from a somewhat two dimensional story that could have been so much more if interactions between the game world and real life could have been expanded. In the end it is almost just a description of someone playing a game. Perhaps later books on the series will expand on the potential.

I also have to note that the casual sexism in this book is very off putting. The male lead picks up a girl who follows him around, doting on him, pleasing him in the bedroom in very teenage-male-fantasy ways and generally just acting as a subsidiary to him rather than being a fully-fledged character in her own right. Another missed opportunity.

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6 of 8 people found this review helpful

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Customer Reviews

Most Helpful
2 out of 5 stars
By Adam Peterson on 09-06-16


What would have made AlterWorld better?

The writing style was immature. The author frequently introduces scenes with over the top characterizations hinting that the fight is unwinnable which the character proceeds to mundanely win anyways. The book feels like a male fantasy scribbling.

It also ends in the middle of the story with little if anything resolved.

Has AlterWorld turned you off from other books in this genre?

No. This book feels poorly planned and executed, which probably reflects the writer rather than the type of book.

What does Michael Goldstrom bring to the story that you wouldn’t experience if you just read the book?

The reader is competent and expressive. He has to work with the writer's exaggerated narrative, though.

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15 of 17 people found this review helpful

4 out of 5 stars
By Jim "The Impatient" on 25-02-17


Let me start with what I like, as I was entertained, but my list of problems are long. The possibility of being able to imprint your mind into a game is intriguing. Being able to cheat death also intriguing. At times I wanted to quit listening and go play a game. Figuring out how the game worked was interesting and for the first half of the game I was at five star level. I also liked that this player chose to have an intelligent player, figuring the majority of players would go for strength. It is weird that they put a sword on the cover of the book, as this player never uses one. I also like books by foreign authors, just so I can get a feel for their culture. What it would be like to live in a game and not be able to leave is probably what carries this whole story.

I gave Nick from Ga. a helpful vote as he hits the nail on the head. I am an old man, so I am not as much in to gaming as the generation of my kids, but I do know enough. I know that these games are set up for it to take you awhile to learn how to play. That you are going to die several times trying to figure the game out. I can only recall this character dying once. In hours, he is levels above players who have been at the game for weeks. The story could have been better with more conflict and had the main character had a harder time of it. It shows a weakness in the author's abilities that he made it so easy. He also makes a big deal out of the fact that he did not check this world out too carefully before he decided to make it his world for eternity. He is an experienced gamer and he has played several games, but when he is going to pick a game for life, it is done without thought. Since it was done this way and he points it out, I was expecting this to bite him on the butt, sometime in the game, but nothing came of it. I also want to point out that while at times I wanted to play a game, at other times it was like watching your older brother play Nintendo, but not let you play. I got tired of this is worth so many points and adds this to my several abilities, all spelled out specifically. Take all this out and the book is two thirds smaller.

It must be a cultural thing, as I ran into it, reading another Sci-fi Russian novel, but women never play a role in the book or as in this one they are belittled. Even though you can mold your character anyway you want, you can even pick your sex, the main female character is a wisp of a thing. She is his girlfriend and he often refers to her as THE GIRL. Her are some of the quotes referring to women, including his girlfriend. NOTHING LIKE A TRINKET TO MAKE A GIRL HAPPY. WOMEN AND THIER LOGIC. EVEN TALLIA DECIDED NOT TO BE A DIVA. ALL WOMEN WERE THE SAME, YOU OFFERED THEM A HAND THEY TOOK AN ARM. WHAT A CHILD SHE WAS. When he first meets her, he is considered the romantic hero, cause while everyone else is gifting her items that will help her in the game, he gifts her worthless flowers, cause girls prefer flowers over anything useful.

For the most part I was engaged and entertained. With all it's faults if book two goes on sale, I will purchase it. Towards the end it looks like the story is going to turn dark, but if he glides through the game as easily as he did book one, I will not go further in the series.

If you are not familiar with games, than you will not enjoy this book. There are a lot of game acronyms and familiarity with gaming expected.

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57 of 68 people found this review helpful

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