Summary

The never-ending wars, pollution, and overpopulation of the near future have caused the outdoors to become uninhabitable, and the government is forced to create a new world, a virtual existence that allows civilization to continue. Shopping malls, schools, concert venues, and religious gathering places all exist in the infinite confines of this new reality, yet the most popular domain for most teenagers is the one that houses the endless array of digital games.
When the sequel to a popular title is released to the public for a special beta test, a group of players eagerly log in to try out the new experience. What seems like harmless violence quickly turns all too consequential when the players realize the game's biggest error: They can't log out. Forced to battle their way through an endless army of monsters programmed to kill their avatars, the players must fight against the clock and find a way out of the game before the real world catches up to them.
©2011 Jaron Lee Knuth (P)2017 Jaron Lee Knuth
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Customer Reviews

Most Helpful
5 out of 5 stars
By Deamone on 08-02-17

Different

What made the experience of listening to Level Zero the most enjoyable?

This is a lot different from a lot of LitRPG stories. Your hero isn't here to be one and he's good with that.

What other book might you compare Level Zero to and why?

The premise is different from the mainstream of the genre so it'd be hard to directly compare.

What does John Pirhalla bring to the story that you wouldn’t experience if you just read the book?

John does a pretty solid job with personifying the characters, I wasn't left wondering who'd said that.

Was this a book you wanted to listen to all in one sitting?

Yes

Any additional comments?

Jaron did a great job with the characterizations, just because I didn't LIKE some of them as people doesn't mean he didn't do his job!

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2 of 2 people found this review helpful

3 out of 5 stars
By Eric Travis on 30-07-17

Gap filler for those waiting for other series.

Is there anything you would change about this book?

Off the back read the chapters as normal numbers vice reading the binary each time. It jars you out of the story flow to hear a string of 1's and 0's.

What could Jaron Lee Knuth have done to make this a more enjoyable book for you?

The begin drags a bit before getting to the setup. It could have used a little more player interact with other parties.

What three words best describe John Pirhalla’s performance?

Only polish so much

Was Level Zero: A LitRPG Adventure worth the listening time?

passes the time

Any additional comments?

Not a lot of RPG elements. This could have easily been trapped in a first person shooter.

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2 of 3 people found this review helpful

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