It's February 29, 2020, and Nova Negrahnu cannot wait to start playing Solarversia, a year-long game based in a virtual world that's modeled on the real-world solar system. Given three lives, three vehicles, and told to master the Science of Solarversia to stand a chance of winning, players compete against 100 million people for the £10m grand prize and a place in the history books.
Solarversia starts three months before Nova's A-levels, the life-changing exams that could see her win a place at Nottingham, the university that Charlie attends, the second-year student she falls for on an open-day visit. As she strains to balance her addiction to the game with her mounting schoolwork, Nova's world is unexpectedly turned upside down when the Holy Order, a mysterious cult-like organization sets its sights on the game and Spiralwerks, its creator.
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Peter Kenny brings Solarversia to life
- J. A. Amos