Satina knows better than anyone that gangs are bad news. As a Granter, she uses her magic to help people escape them. So far, her sole reward has been a life on the run, dodging from pocket to pocket and only landing in the ordinary world long enough to put her special skills to use. When the goodmother arrives in Westwood, however, a magic-hungry gang is just one step behind her, and their leader wants more than just the town. He wants Satina, and he'll do anything, use anyone, to get her.
Though Satina finds an unlikely ally in Marten, the imp Skinner who manages to help more people than he hurts, it will take all the power they can summon to keep Westwood's secrets from falling into the wrong hands, to keep one wide-eyed girl from following the wrong man, and to keep Satina herself from falling in love with the only person in the world who knows how much of a fraud she really is.
Kingdoms Gone series book one: A fantasy fairy tale
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