Summary

Captain Sicarius awakens on Macragge after his defeat on Damnos, but all is not well in the Ultramarines fortress-monastery.
He is to be placed on trial for his failure, but a worse fate beckons as he has visions of the necrons. Strange things stir in the darkness, and something deadly waits in the shadows for its chance to strike....
©2013 Games Workshop Limited (P)2013 Games Workshop Limited
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Customer Reviews

Most Helpful
3 out of 5 stars
By O7121 on 07-02-18

it's okay

Story wise nothing actually really happens and you're left feeling it was a bit of a waste of time. The old 'it was all a dream' cop out. Narration is okay, the voice isn't overly pleasant to listen to and can get quite annoying though. Ultramarines are portrayed as ever: honourable warriors without much emotion or reason to care for them. the Necron voice acting is dumb... a much better representation of Necron dialogue and intelligence is available in the Ahriman story: this just has an Overlord saying 'I am Dooooooooooooooooom' which is somewhat laughable, and he says it about 5 times, and it's the same audio clip each time. It's a quick bit of Warhammer action albeit mediocre!

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Customer Reviews

Most Helpful
5 out of 5 stars
By troyburns2 on 22-05-18

A fun twist to a good story

Cato at his finest. Tempering the Codex with his reckless pragmatism. Throw in visions, necrons, the fortress of Hera and you’ve got a great story that more than action, while still being action packed. I enjoyed it.

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1 of 1 people found this review helpful

5 out of 5 stars
By Kindle Customer on 08-12-17

Love it

Moor moor moor bring moor love space marines the Horus heresy is favourite eipc stories 40 k tow love it

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0 of 1 people found this review helpful

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