Sigil Online: Paragons
- Narrated by: Jeff Hays
- Length: 9 hrs and 23 mins
- Unabridged Audiobook
- Release date: 24-01-17
- Language: English
- Publisher: Jeff Sproul
As a gamer who made a living from Sigil Online, losing his character meant losing his job and any means he had of paying his bills.
Now, he had to start from the beginning, just like any other player joining Sigil Online for the first time. All the fame and fortune of a high-level character was gone.
Experience the harrowing quest that will leave Riley changed forever, as he's molded by the pursuit of the monster that took everything from him.
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Customer ReviewsMost Helpful
By kanundra on 15-02-17
Good listen, but needed a bit more...
I'm still pretty new to LitRPG and this is mostly brought on by facebook and the fact I'm a huge Jeff fan, so taking that into account, I'll post my review.
Jeff did a really great performance with this, some really good female characters as usual, Brenda and Laura for sure. Even with Chace and Aaron, and then Riley as well. I don't know how they put it all together, but with a Voice actor like Jeff there's something worth listening to in all the stories he's done.
So, a little bit of feedback on story. I enjoyed the story don't get me wrong, but there were some things that just left me feeling a little cold, and miffed. I get that the MC - Riley as Radiance was an ass and being knocked down a peg or two really was tough. But as a character, he didn't really seem to grow so much and there were many times throughout the story that I wondered why he never thought about certain things, why other characters never got a mention until it seemed it was past late. Some small parts of seeding in his thoughts here and there would have really benefited the story, no matter how much of an ass he was, no one just doesn't think about certain life events for so long or more so people, things like that play on your mind no matter who you are, or what you're doing.
Having said all that, and no spoilers for anyone else. There were some things I personally guessed really early on, maybe that's just my film background, I'm not sure, so I did think that was a little bit of a let down, not too sure what the writer might have done to aid that. Building their characters up some more, inside the game and out of it might have helped. I understand that maybe LitRPG's just want to be inside the game but for a real story to take place, there are things we do, on a day in day out basis that are interesting. That needs to be said and done.
Not a bad length, but I think it could have been longer, with better set up and story building. There's so much potential I'm still interested to see where this one goes, and what they do with the next 'game upgrade' so I'm not lost on it, like I have been with others. I'll be looking out for more, and will poke about to see any ebooks :) thanks for the entertainment.
1 of 1 people found this review helpful
By Norma Miles on 04-03-17
"Green acid sprays, red bullets, yellow discs..."
Any additional comments?
I am not a gamer, nor will ever be, but I do enjoy occasional visits into the electronic fantasy worlds so many seem to frequently inhabit.
Sigil Online is set in a time not far distant when the game has become a huge part of life for everyone, rating news updates and even video clips of recent action played to the general population by the media. Successful gamers are able to make a living by playing, the best can earn a lot of money. Reilly was one such player. At only 16, orphaned and alone in the world, he has built a comfortable life for himself as Radiance, an advanced player, 2nd tier: a Paragon. He has followers but, apart from one, no friends. But he is content.
Then his in-game character, Radiance, is killed and he loses everything. With almost no money left and fearful of not being able to pay his rent, he goes back to work: in Sigil. But he has to start the game again from the beginning with a new persona and no powers. And this time he is surprised by the kindness of others - occasionally - and as he progresses in the game, also grows as a real life person.
No real surprises in this basic coming of age story but the journey through the levels, the characters and, especially, the brilliantly conceived powers and described fight scenes make this a very memorable book, far better than some others I have read. The writing is very visual, the characters well drawn, although a little additional 'real' life background could have added deeper interest.
Juggling miriad character voices, a complex text of colour and action, narrator Jeff Hays is outstanding. Pacing his reading to match the speed and intensity of the storyline, this is a superb dramatisation, sounding as if there were a whole array of actors, male and female, taking part and not just a single voice artist. He binds the whole book together with his distinctive performance.
Simple story, complex and visual fight scenes, superb narration, this was a book which I could enjoy without deeper knowledge of gaming. My thanks to the rights holder for gifting me my copy of Sigil online:Paragons, via Audiobook Boom. Hopefully, there will be another following soon. If so, I will most certainly be looking out for it.
Customer ReviewsMost Helpful
By Ray Johnson on 05-02-18
Super heroes finally get Lit!
Paragons is a good intro to a superhero genre MMO. There are some issues with it, ones that always seem to appear in this genre. It has rules that would make it impossible to believe hat this would be the most popular game in the world. First of all, if your character dies, you have to start from scratch. No one would play a game like that, no matter how good it was.
Can you imagine building a character for a year, only to lose them forever in a fight? Secondly, you don't pick your powers or your super name, they just appear randomly. Third, you might pay for a month or longer before you actually GET powers. Plus, you only get to play one character at a time. So, randomized powers, no choice in what your super name is, no multiple characters permitted, and it takes forever to get abilities. Nope, I'd never even get that game off the shelf. Which makes it hard to believe that there is an entire network channel dedicated to events in the game itself. I always think of Warcraft, and no matter how popular it is/was no nongamers cared enough to even get a 2 mnute segment on the nightly news about what certain players did. Just to unbelievable.
That is the bad stuff, and just my nitpicking. Yeah it drives me nuts, but I guess it is needed to drive the plot forward.
The story is pretty good. It is well paced, and has some good action scenes. The charactersall have some nifty powers, and the MC is a likable guy in spite of what everyone seems to think at the beginning of the book.
As always, Jeff Hays knocks it out of the park with his vocal ministrations. It is getting to a point where I am getting books just because he narrates them.
So in all, a few issues with game mechanics, but over all a good story, with interesting characters. Read it, you won't be disappointed.
6 of 6 people found this review helpful
By Amazon Customer on 30-01-17
Great story and great performance!
the story itself is mostly carried out inside a VR/AR world called Sigil online. the main plot of the story imo is the redemption and Frank maturing of the the main character who starts out has an arrogant just for me player and after an incident kills him, he makes a new one and grows from there to the conclusion.
side note; it's tough to give a good review without spoilers.
The narrator did an excellent job with the performance using a variety of different voices to give more depth to the story which helped with the immersion.
6 of 6 people found this review helpful