Summary

Fleeing from a vengeful king has sent the former NPCs across Solium's borders, into the kingdom of Alcatham. As wanted fugitives, they head to the small farming village of Briarwillow, hoping to blend in, lay low, and avoid trouble at all costs. Unfortunately, Briarwillow has problems all its own, and its troubles quickly become theirs. If they hope to survive long enough to escape, they'll have to tackle an all-but-forgotten mystery buried at the town's border as well as seek the wisdom of a mysterious group of mages. With time, magic, and at least one god against them, it will take everything they've got to save Briarwillow - and themselves.
©2015 Andrew Hayes (P)2015 Tantor
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Customer Reviews

Most Helpful
5 out of 5 stars
By DAVID EELES on 19-02-16

great

loved it , just as good as the first looking forward to the next instalment

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1 of 1 people found this review helpful

5 out of 5 stars
By Loki on 16-08-18

Amazing 2nd book!!!

Wow I was really impressed by book 1 but book 2 seems to have surpassed the first book and exploded in a crescendo of excitement, worry, happiness and hunger for the next book. Amazing story and wonderfully performed by Roger. Definitely recommend.

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Customer Reviews

Most Helpful
5 out of 5 stars
By M. D. Baines on 13-05-16

Great follow up!

Things about this 2nd-of series I liked: the story was interesting, and full of twists. The characters we liked from before have returned. Timiscore grows. New characters add fun. Potential for further great adventures is secured.

Things I didn't like: they swear a lot more in this one. (Is that because they're "adventurers" now and must use their unique vernacular?) Also, the narrator seems to have forgotten the voice he established for Grumble in book one. Too bad, 'cause it was so fitting.

Looking forward to another!

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11 of 11 people found this review helpful

5 out of 5 stars
By Ona on 25-01-16

Classic RP -- from the NPC point of view

This is the sequel to NPC. It follows up on the first book with a classic rpg situation -- what happens when you split the party. Of course, there is also the puzzlement of the gamers who are also playing in this world as their module seems to keep...well, changing.

If you love, camp, funny references to rpg classic situations along with a fine yarn that moves along with a lot of action and just teensiest hint of romance at the end, then you will love this book.

Roger Wayne's performance is a perfect imitation of a GM's story telling style, lending a little added verisimilitude to an already great story.

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5 of 5 people found this review helpful

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